Mentions & Manifestations
| Method | Fear Points |
|---|---|
| Mentioned in an RP | 5 each, max 10 per RP |
| Manifestation: show up at an incident tied to your concept (orchestrated or not), like the Fire Devil at a fire | 25 |
Devils get stronger as their concept is feared more. To harvest fear, make sure your concept is associated with you.
Mentions & Manifestations
| Method | Fear Points |
|---|---|
| Mentioned in an RP | 5 each, max 10 per RP |
| Manifestation: show up at an incident tied to your concept (orchestrated or not), like the Fire Devil at a fire | 25 |
Acts of Terror
| Act | Fear Points |
|---|---|
| General destruction | 10 per session |
| Kill an E–D class hero/vigilante | 15 |
| Kill a C–B class hero/vigilante | 30 |
| Kill an A class hero/vigilante | 100 |
| Kill an S class hero/vigilante | 1,000 |
| Kill The Symbol of Peace | 100,000 |
| Kill The Symbol of Freedom | 100,000 |
| Upgrade | Blood Tank | Cost | Regeneration | Cost |
|---|---|---|---|---|
| 1 | +10 | 10 FP | −10 BP | 20 FP |
| 2 | +10 | 15 FP | −10 BP | 20 FP |
| 3 | +10 | 15 FP | −10 BP | 20 FP |
| 4 | +10 | 20 FP | −10 BP | 20 FP |
| 5 | +10 | 20 FP | −10 BP | 20 FP |
| 6 | +30 | 20 FP | −10 BP | 20 FP |
| Max | Tank becomes your class max (see classes), then +20 per 30 FP forever | — | −50 BP | 50 FP |
Regeneration upgrades lower the BP cost of Regeneration (160 BP at the start, 50 BP when maxed).
As your concept grows in fear, you can move up a Devil class.