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Infernals

Infernals (First Generations) are the least desired outcome of S.H.C. The body can’t handle the power and turns into a new species, with every cell on fire.

  • Most are in constant agony, reduced to destructive beings set on burning everything around them. A rare few keep their sentience.
  • They gain Pyrokinetic abilities but lose all other abilities, though they often keep traits of their old personality.
  • No cure. The only mercy is to put them out of their misery quickly.

The flame is the soul’s breath. The black smoke is the soul’s release. Ashes thou wert and art. May thy soul return to the great flame of fire. Látom.

Infernal Grades

The lower the grade, the stronger the Infernal. The grade is set at the moment of infernalization, and they can’t evolve.

Grade Str / Spd / Def Power Stamina Pyrokinetic Power
Grade 5 2F 7 2A Average (35, 45)
Grade 4 4A 25 5F Above Average (45, 65)
Grade 3 6F 32 6A Decent (65, 85)
Grade 2 8S 50 9A Great (85, 105)
Grade 1 10A 62 11C Immense (105, 135)
Demon 17C / 17A / 17B 104 20A Demonic (142, 142)

Pyrokinetic Power is shown as (Standard skill, Ultimate skill).

Demon Infernals

A different kind of Infernal

Not created by S.H.C. Nobody knows how they come to be.

A single one has destroyed an entire district and endangered the ones around it. Taking one down proves your skill and your valor as a hero.

Power

About 50 Grade 1 Infernals to match one Demon.

They keep their pre-infernalization Intelligence.