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Cyberware

Cyberware (cybernetic implants) is any mechanical augmentation of the body using bio-technology. Once strictly medical, it went commercial, and now people use it to shape their bodies into their “perfect” selves.

Slots

Each piece of Cyberware takes a slot. You start with 12. Slots marked Upgradeable can be expanded in the Skill Tree.

Slot Count
Frontal Cortex 1 Upgradeable
Ocular 1
Arms 1
Nervous System 2
Operating System 1
Legs 1
Hands 1 Upgradeable
Skeleton 1 Upgradeable
Face 1
Integumentary System 1 Upgradeable
Circulatory System 1 Upgradeable

Ripperdocs

Ripperdocs install Cyberware for you, for a fee. You’ll find their clinics all over the Mainland.

Grades

Grade Where to get it What it offers
Civilian Every Ripperdoc. Cheap Only the base benefits of its class
Military Few Ripperdocs stock it Built for combat. Far better than Civilian, with extra perks like faster use or more damage
Modified Can’t be bought: scavenge it or make it Pushed to the limit by Cyberware geniuses, with perks unique to the modder. Making your own needs Genius Intelligence

Tiers

Higher tiers unlock at Ripperdocs as you level up (see Mastery System).

Tier Level needed
1 0
2 10
3 15
4 25
5 50

System Items

Shards

Like USB drives you plug into your neural port: gain info or skills, or just watch a video.

Mods

Upgrades that attach to Cyberware and weapons (if they support them) to boost their capabilities. Keep an eye out for good ones!