Shards
Like USB drives you plug into your neural port: gain info or skills, or just watch a video.
Cyberware (cybernetic implants) is any mechanical augmentation of the body using bio-technology. Once strictly medical, it went commercial, and now people use it to shape their bodies into their “perfect” selves.
Each piece of Cyberware takes a slot. You start with 12. Slots marked Upgradeable can be expanded in the Skill Tree.
| Slot | Count | |
|---|---|---|
| Frontal Cortex | 1 | Upgradeable |
| Ocular | 1 | |
| Arms | 1 | |
| Nervous System | 2 | |
| Operating System | 1 | |
| Legs | 1 | |
| Hands | 1 | Upgradeable |
| Skeleton | 1 | Upgradeable |
| Face | 1 | |
| Integumentary System | 1 | Upgradeable |
| Circulatory System | 1 | Upgradeable |
Ripperdocs install Cyberware for you, for a fee. You’ll find their clinics all over the Mainland.
| Grade | Where to get it | What it offers |
|---|---|---|
| Civilian | Every Ripperdoc. Cheap | Only the base benefits of its class |
| Military | Few Ripperdocs stock it | Built for combat. Far better than Civilian, with extra perks like faster use or more damage |
| Modified | Can’t be bought: scavenge it or make it | Pushed to the limit by Cyberware geniuses, with perks unique to the modder. Making your own needs Genius Intelligence |
Higher tiers unlock at Ripperdocs as you level up (see Mastery System).
| Tier | Level needed |
|---|---|
| 1 | 0 |
| 2 | 10 |
| 3 | 15 |
| 4 | 25 |
| 5 | 50 |
Shards
Like USB drives you plug into your neural port: gain info or skills, or just watch a video.
Mods
Upgrades that attach to Cyberware and weapons (if they support them) to boost their capabilities. Keep an eye out for good ones!