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Ghouls

Ghouls (喰種 Gūru) evolved alongside humans throughout the Mainland’s history. They come from a world where they were far more common, but their numbers have dwindled.

They’re predators with a taste for human flesh, and can be violent or calm and cunning. They look identical to humans, so they blend in perfectly.

Fuel
Rc Cells
Starting Rc Tank
460
Max Rc Tank
1,960
Upgrades
GEP

Rc Cells

Red Child Cells (Rc細胞, Rc saibō) are in every living being on Terra, most of all in Mainland humans and Ghouls. They look like a curled-up fetus. Only Ghouls can use them, as both fuel and weapons.

Rc Tank

How many Rc Cells your kakuhou can hold. You start with 460. Upgrades are bought with Ghoul Evolution Points (GEP):

Earn GEP by GEP
Combat or training where you deploy your Kagune 3 per session
Fully consuming an OC/Canon 5
Upgrades Size each Cost each
1 – 3 +50 5 GEP
4 – 6 +100 10 GEP
7 – 9 +150 15 GEP
10 – 12 +200 20 GEP
All 12 +1,500 (to 1,960) 150 GEP

Feeding

Eat Rc gained
NPC (ask a Game Master to play them) 100
An OC/Canon’s limb 200 per limb
A whole OC/Canon 600
Another Ghoul (non-NPC) Half their current Rc
  • Your teeth use your physical Power stat. You can’t bite anyone whose Defense is higher than your Power.
  • Anything over your tank size is lost.

Base Capabilities

Starting Stats

Ghouls start much stronger than humans, but get no Physical Tiering Points in exchange.

Stat Value
Strength 4C
Speed 4C
Power 23
Defense 4C
Stamina 4C

Enhanced Physical Evolution

Torn muscles heal almost instantly, so you get a permanent 2× multiplier on all physical gains. It stacks with traits (+2): a 6× trait becomes 8×.

You can also spend Rc to grow:

Increase (per stat) Rc
+1 Sub-Tier 100
+1 Primary Tier 500

Healing Factor

Heals NL-Class 5 to L-Class 1 injuries automatically the moment you’re hurt, which makes a smart Ghoul very hard to kill. It costs Rc:

Injury Rc Injury Rc
NL-Class 5 20 L-Class 3 300
NL-Class 4 40 L-Class 2 380
NL-Class 3 60 L-Class 1 460
NL-Class 2 80
NL-Class 1 100

Starvation

You lose 18 Rc every Roleplay. Keep your supply up to stay sane.

  1. Below 36 Rc: Starving Weakened

    Growing desperate for food. Healing factor off. −2 Primary Tiers to all stats except Intelligence.

  2. Below 18 Rc: Feeding Frenzy Dangerous

    You attack any OC or Canon nearby, friend or not. Your stats go back to normal, then get +3 Primary Tiers (except Intelligence) for the frenzy.

  3. 0 Rc: Death Final

    If you don’t eat before that Roleplay ends, your Ghoul starves to death.