Who can get it
- Elemental Conduits
- Energy Conduits
- Meta Conduits (Mimic type only)
- Quantum Conduits
| Item | Rarity | What it is | Notes |
|---|---|---|---|
| Blast Shard | Common | Energy from a pre-Singularity world, scattered across Terra (some grow out of plants) | Any Conduit can absorb it. Sells for a lot |
| Blast Core | Very rare | Hardened Blast Shard energy with far more power | Unlocks bigger evolution paths. Key part of the D.U.P’s Core Relays. 50 Cores = 1 Core Relay |
| Core Relay | Rarest | Conduit Identification Units (C.I.U.): D.U.P devices that track and catalogue Conduits | Even more potent than Cores. Mainland only |
Only Conduits have ARC Sense, so only they can find these items.
Roll /roll 1d1000 to search for items:
| Roll | Find |
|---|---|
| 0 – 499 | Nothing |
| 500 – 790 | Blast Shard |
| 791 – 899 | Blast Core |
| 900+ | Core Relay (Mainland only) |
New moves need Core Relays. Unlocked skills are available immediately.
| Core Relays absorbed | Gain |
|---|---|
| Every 1 | 1 Standard skill |
| Every 2 | 1 Special (Ultimate move) |
An ultra-powerful single move that can overwhelm up to 21A Defense.
Who can get it
How it works