Stand Stat Wheel
Use the Stand Stat Wheel Creator.
- Set every stat to None before adding points.
- A maxed stat = S Rank.
- A stat needs at least 1 point to be valid.
You start with 15 Stand Points to spend on stats. Submit them as plain text or with the Stand Stat Wheel website.
Stand Stat Wheel
Use the Stand Stat Wheel Creator.
Stand Points
The currency for upgrading your Stand. Spend it on:
| Stand Awakening | Stand Mastery | |
|---|---|---|
| Gauge | 0/180 | 0/110 |
| Fills by | Stand Points | +3 each time your Stand is used in combat/training |
| When full | Awakens your engraved ability, unlocks its ability slot, and +4 points to every stat except Dev. Potential | Pick one: a new Stand skill, put the points toward Awakening, or +2 points to any stat except Dev. Potential. Then it resets to 0 |
You can move points between Mastery and Awakening either way.
How much room for growth your Stand has. You choose it with your starting points. Growing drains it, and those points never come back. At Mastered / None, you’ve hit the wall and can’t evolve further.
Grades
| Grade | Potential | Points |
|---|---|---|
| E | Little to none | 5 |
| D | Low | 10 |
| C | Medium-Low | 20 |
| B | Medium | 25 |
| A | Medium-High | 30 |
| S | High | 40 |
| ∞ | Infinite | ∞ |
Point Drain
| Action | Cost |
|---|---|
| New move | −5 |
| Stand Awakening | −20 |
Awakening with under 20 left sets Dev. Potential straight to Mastered.