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Creating & Mastering Your Stand

Creating Your Stand

You start with 15 Stand Points to spend on stats. Submit them as plain text or with the Stand Stat Wheel website.

Stand Stat Wheel

Use the Stand Stat Wheel Creator.

  • Set every stat to None before adding points.
  • A maxed stat = S Rank.
  • A stat needs at least 1 point to be valid.

Stand Points

The currency for upgrading your Stand. Spend it on:

  • A new Stand skill
  • Better stats
  • Awakening your Stand’s engraved ability

Stand Gauges

Stand Awakening Stand Mastery
Gauge 0/180 0/110
Fills by Stand Points +3 each time your Stand is used in combat/training
When full Awakens your engraved ability, unlocks its ability slot, and +4 points to every stat except Dev. Potential Pick one: a new Stand skill, put the points toward Awakening, or +2 points to any stat except Dev. Potential. Then it resets to 0

You can move points between Mastery and Awakening either way.

Developmental Potential

How much room for growth your Stand has. You choose it with your starting points. Growing drains it, and those points never come back. At Mastered / None, you’ve hit the wall and can’t evolve further.

Grades

Grade Potential Points
E Little to none 5
D Low 10
C Medium-Low 20
B Medium 25
A Medium-High 30
S High 40
∞ Infinite ∞

Point Drain

Action Cost
New move −5
Stand Awakening −20

Awakening with under 20 left sets Dev. Potential straight to Mastered.