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Fiends & Hybrids

Fiend (魔人 Majin) Hybrid (悪魔人間 Akuma-ningen)
What it is A Devil piloting a corpse, a desperate last resort A living human merged with a Devil through an ultra-rare contract
Personality If enough of the brain survives, the Devil’s and human’s personalities mix Stays fully human and transforms at will
How to spot one Sudden physical changes on the head —
Physical stats Halved (e.g. 6A becomes 3A) Normal human stats, boosted when transformed
Devil Ability Power Halved Same as the Devil’s
Blood Gauge Halved, can’t be upgraded 350 BP, fixed
Healing Heals all injuries for 5.8 BP 50 BP per injury
Contracts Can't make them —
On death Reborn in Hell as the true Devil, with no memories Functionally immortal while the source of their Devil power is unharmed

Fiend: Partial Transformation

When mortally injured, a Fiend turns into a mix of its Devil and human forms: mostly animalistic, but it can still recognize people and speak.

It stays that way until it’s killed or fed enough blood. A full blood tank is needed to change back.

Hybrid: Transformation

Blood

Gain 25 BP each time you bite someone or eat Devil flesh.

BP
Transform 100
Stay transformed 20 / turn
Partial transform Need 50

Hit 0 BP and you revert to human.

Stat boost (all stats except Intelligence)

Contracted Devil class Full Partial
Mundane +3 Sub-Tiers +1.5
Rational +6 Sub-Tiers +3
Irrational +8 Sub-Tiers +4
Primal +15 Sub-Tiers +7.5

A partial transformation also halves your Devil Ability Power.